
At Age of Learning I developed My Math Academy with a cross discipline team of designers, artists, quality assurance, and curriculum experts. Our team was tasked with developing an interactive sandbox experience for kids between learning activities, called Shapey Park. While kids enjoyed the educational content of our games, longer term engagement was improved further by adding cute ways to play with our Shapey characters in the park environment. As Senior Software Engineer, it was my responsibility to crystalize the teams desires into a testable and deployable product on iOS, Android, Windows, and MacOS.





